Kickstarters, Table Topics

Boardgames for Uniforms Kickstarter

So tonight I was browsing around on Kickstarter looking for any projects that I would want mention here or back for their epicness. And Then I stumbled across this kickstarter. It hit me right in the feels. As a vet and a gamer, Knowing some of my best days of gaming were my Army gaming… Continue reading Boardgames for Uniforms Kickstarter

Quick Grabs & Good Deals., R&R (Runkles Review's)

5E D&D Dungeon Masters Screen!

Well fellow DM's it's here it's finally here, for some of us. Others are going to have to wait another two weeks. But if you are like me and now have the DM screen in your hands the wait is over.  I know it is only a DM screen. But in so many ways it… Continue reading 5E D&D Dungeon Masters Screen!

Reblog Round up !

D&D 5th Edition – Dungeon Master’s Guide

Ill just give this a quick reblog as I am in the act of sitting down and about to do a quick mini review of the DM screen that I picked up last night . Just seems like a nice fit for today !

terraphi's avatarGeekOut UK

It’s finally here….

DD-5th-Releases

First of all:

AAAAARRRGGGHH

Wizard’s original plan was to release the Players Handbook in August, the Monster Manual in September, an adventure module in October, and the Dungeon Master’s Guide in November. They delayed the DMG’s release until December for reasons that were never exactly explained (but I think I can explain later on), but made good use of the delay by using the promise of previews to raise money for charity, with some quite dramatic success. Then when the new release came around, Wizards of the Coast failed to print enough.

Two other core rulebooks saw international release that was perfectly timed, and yet somehow completing the set proved too difficult?

Regulars of Dungeons & Dragons products, you may already have the same mantra as I have, “Love D&D, hate Wizard’s of the Coast.” Perhaps it’d be more accurate to focus that dislike onto Hasbro (the parent…

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Table Topics

End of the world on PDF

Recently I had done a blog about Fantasy Flight Games. And there new End of the world line of books. I did not mention in my blog but my only wish at the time was that they had released it on PDF. And someone somewhere heard me! Today FFG released the first book in the… Continue reading End of the world on PDF

R&R (Runkles Review's)

RPG Review: Monster Movie Matinee

Monster Movie Matinee Written by Eric Hindley Layout and Design by Rick Hershey Fat Goblin Games Team Chris Bayes, Eric Hindley, John Bennett, Lucus Palosaari, Nick Esposito, Rick Hershey, Troy Daniels, Tyler Beck Published by Fat Goblin Games   Fat Goblin Games has reached back to the sliver screen with their new supplement for the… Continue reading RPG Review: Monster Movie Matinee

Table Topics

D&D 5E Rules Web Based

Continuing the slow crawl from the darkness and into information age we can now all welcome the D&D Basic rules to the party. Beginning to finally take on the resemblance of a usable SRD web-based application the rule book is refreshing. I tested it on my PC my iPad and my Android Phone. It was… Continue reading D&D 5E Rules Web Based

Reblog Round up !

Star Trek FATE: Starfleet Academy and the Command Structure

Star Trek FATE is a perfect example of the FATE system doing what it does best. In a time when there really is not a good set of rules for a very impressive game genre. FATE flexes its muscles and shows off how much versatility it has.

Burn Everything Gaming's avatarBurn Everything Gaming

If you don’t know where to start, a good place is always the beginning.  The beginning for Star Trek is the Starfleet Academy.  Any non Vulcan or Vulcan/Human character starts the Academy at age 18 (18 skill points) and with a refresh of 3. Vulcans and Vulcan/Humans start the Academy at age 22 (22 skill points) and 5 Refresh.  While most fate games give you free choice as to what skills you can have and where, being in the Academy requires some skills to be at least at +1 (Average):

Minimum requirements to be in Starfleet Academy
These skills are required to be at a minimum of +1:

  • Physique
  • Scholarship
  • Discipline
  • Protocol

There is a link to a blank Cadet Character sheet

The first 2 years of the Academy are used to get players accustomed to the FATE system and understand how different conflicts, both physical and social, are done…

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