Reblog Round up !

Storytelling 101: The Protagonist, the Antagonist, and the Conflict

A good read for any GM about to start a new game. In the context here just remember that your players are the Protagonists. This first little baby step in story building is far too often overlooked by many GM's. Source: Storytelling 101: The Protagonist, the Antagonist, and the Conflict  

Off Topic

A look back.

Well I stumbled on a post I had written an almost four years ago. I decided to share it here today. Much has changed since I wrote this nearly 4 years ago. And I am even happier now then I was at the time of writing it. Inspiration I don't know How to express the joy… Continue reading A look back.

R&R (Runkles Review's)

Mini-Review The Strange: Impossible Vehicles

Impossible Vehicles  Credits Writer/Designer: Bruce R. Cordell Developer: Monte Cook Creative Director: Shanna Germain Editor/Proofreader: Ray Vallese Cover Artist: Matt Stawicki Graphic Designer: Bear Weiter Artists Dreamstime.com, Grzegorz Pedrycz, Matt Stawicki Monte Cook Games Editorial Board: Scott C. Bourgeois, David Wilson Brown, Eric Coates, Gareth Hodges, Mila Irek, Jeremy Land, Laura Wilkinson, Marina Wold, George Ziets Page Count:8 Cost: 2.99 Get it @DTRPG The Strange Impossible Vehicles weights in… Continue reading Mini-Review The Strange: Impossible Vehicles

Off Topic

Send in the Clowns!

As a Game Master often you find inspiration in the oddest of places. Last week I made the journey to MACE up in NC. As I was registering for games I glanced to the end of the table where the bowl of minis that is rapidly becoming a tradition for me to dig through at… Continue reading Send in the Clowns!

Reblog Round up !

From “CHOAM” to “Chewbacca”: 10 Ways to Create New Words for New Worlds

This is a must read for anyone building your own game world ! SO often it is little things like this that make a setting pop. Source: From “CHOAM” to “Chewbacca”: 10 Ways to Create New Words for New Worlds

Off Topic

MACE: After convention report.

Mace has come and gone once again. This year was different for me then years past for me. Each year for the past three years I have packed and prepared to head north not just to play games. But to spread the word of my very own game convention. But now that Storm-Con  has drawn… Continue reading MACE: After convention report.

Table Topics

What makes a RPG “look good”?

I had the chance again to sit down with my friend over at Rolling boxcars about a topic we had asked of us. We decided to grab a beer open up a Google hang out and discuss. For your listening enjoyment. Note likely not safe for little ears. http://rollingboxcars.com/2015/11/11/nsfw-on-air-hangouts-attempting-to-define-this-rpg-looks-good