2018 Questions

#RPGaDay Announcement

Last year I had said that I was unsure if I was going to continue with #RPGaDay in the future. I had concerns that the questions were no longer as good as they once had been. My other concern in years past has been writers burn-out. Thirty-one blogs in a month is a tall order for many bloggers. In years past I have seen myself struggle to finish and then take a few weeks to get back into writing regular content after.

That said will I be participating in this years #RPGaDay? Yes.

This year I have fallen out of the habit of sounding off and sharing my thoughts here on the blog regularly. I will be the first to admit it has been a slow year here. That said I have been telling myself that I wanted to start whipping the blog into its old self again. I think this will be a good way to get back into the habit of regularly blogging about RPG content once more.

Also, I think that this yeas questions are far better prompts than previous years. So not only do I look forward to answering them, but I hope that some of you share your answers as well. I look forward to having a month of good conversations about RPG’s with all of you!

 

Monday Muse on #RPGaDay 2017 Did I feel this year was a sucess?

So as we draw to a close on #RPGaDay2017 I have decided like last year to put my thoughts to a page about the experience. I do this as I find myself a few days behind at this point in the whole thing and there is nothing wrong with that. Honestly, there is no solid time frame out for #RPGaDay just the intent to get gamers talking. Over all now this is the 4th year of RPGaDay, and I have taken part in every one. What are my thoughts on this year compared to previous years questions? As well as Am I still having fun doing them? Will I do

What are my thoughts on this year compared to previous years questions?

Overall, I found myself not as thrilled by the provided questions. I have enjoyed many of the previous year’s questions by comparison. Many of them were this year were intended by request to be a little less deep. I personally think that while a few “softball” questions are fine, this year was too many. Additionally, as my blog turned out to show many of the questions were such softballs that it was hard to bang out more than a few paragraphs worth of blog content for my answers.
I even saw some simply answer inside of the length of a tweet! when you can sum up the reply to several of this year’s questions in 140 characters. Now I know that is a bit lazy and not in the spirit of RPGaDay. But it is worth mentioning that if you can answer a RPGaDay question easily in under 140 characters is it really a good question to ask bloggers and vloggers to talk about for the day?

Am I still having fun doing them?

Yes, I am for the time being. again like years past this one seemed to speed up on me and found me very unprepared. The last two years were much nicer having gotten the questions nearly a week in advance. I think I will set a reminder to be on the lookout for them to get the questions a few days before the start again. It makes things much easier in the long run.

Will I do take part again next year? 

As of this moment, my answer is yes. Might it change? That entirely depends on a few factors. First, next years questions will need a bit more depth to them so that there is something of substance to write about each day. Lastly, if the questions are Meh my current plan will be to answer the ones I like and repost my Fav question of previous years on the other days.

Final Thought

I think my concern with this years #RPGaDay was the lack of interaction. compared to years past my page got far less #RPGaDay traffic and comments than in any year past. I can say that I had some good conversations last year on #RPGaDay but this year I may have only had two commenters on the blog at all. Due in part the questions and a few were talked about on social media and not here.

What it comes down to is can my blogging efforts be better spent on other topics that will bring more views and interest to my page. At the moment I think the answer is firmly in the yes other projects would bring much more traffic to my page as my stats confirm.

If I do these next year I think I will be doing them in a new fassion, vlogging or audio. something other than text. Maybe that will put them into a fromat for me the I will find exciting again.

Until next time.

 

 

 

 

#RPGaDay2016 Day 12: What Game is your group most likely to play next? Why?

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My group is ramping up to put the finishing touches on our 5E Out of the Abyss game in the next few months. After that game comes to a close it is looking solidly like we will be heading right back into another 5E D&D game set in my personal Homebrew world. The story that we will be undertaking in my personal setting is yet to be determined. So more on that another time.

So why 5E D&D and would I chose any other system ? Well, predominantly the overall favorite system for fantasy settings in our group of players is the still raining king Dungeons and Dragons. This still holds true with 5E, with only a brief delve into Pathfinder our group has for the most part just been hardcore D&D.

If I were to pick any other setting to run my game in I think it would be FATE, using the Freeport ruleset book as a template. I ran a very, very brief 3 sessions of my homebrew setting with the FATE Freeport ruleset and I simply loved it. It had an incredible old school feeling.

I also would say I would love to give a Cypher System fantasy game a try as well. I love the speed and simplicity of the GM’s workload in the Cypher System and the beauty of variety that the character creation and class system that the Cypher System has.

So there you have it. What systems are on your list of likely games that you and your players are going to get on the table soon ?

#RPGaDay2015 Day 10 Favorite RPG publisher

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Currently my favorite RPG publisher is Monte Cook Games. Overall I love everything about this company. They feel like they have their finger on the pulse of the RPG community and are in regular if not contestant contact with their fans.

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As a whole they are all very active in all forms of social media and at least in my opinion do a better job than most much larger companies with their level of communication to their fans. Monte, Shanna and Bruce all have Twitter and are very active with their fans on these platforms.

They take the opinions of their fans to heart and have even rewritten portions of published materials when a small but vocal group of native american’s came forward with feelings of misrepresentation in one of their products. The company throughout the entire ordeal maintained a professional level of composure and even encouraged their fans to be civil in the discussions that followed leading up to the rewrite.

 

#RPGaDay2015 Day 9 Favorite Media you wish was an RPG

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Mine is likely to be the same as many others this year. So much so that it even was put of for an Ennie-award. But honestly It does not even need to be a FATE version of Mass Effect. If you look around the internet enough you will see that I am not the only one that feels this way.

TravellerMassEffectWith a quick search around the internet can find numerous conversions for Mass Effect. Myself I know of Six separate systems with a Mass Effect conversion book . My point being that if you look  hard enough you will find a conversion to of this setting in most any system that you can fit it in.

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But why? Because People want to play a Mass Effect RPPG game that’s why! So please Bioware wake up and licence the product with someone!

#RPGaDay2015 Day 7 Favorite Free RPG

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FATE takes today’s question and for a good many reasons. Fate Accelerated is totally free and FATE Core is pay what you want. In addition the FATE SRD is elegant and awesome. If you have not looked at this site yet. Do yourself a favor and go take a look at how an awesome SRD should look. Check it out HEREaa8620bc760c3432a043d6d77e1fe23c_large

 

Not only does Fate do all these things right, With the System Toolkit you can run anything you can think of with the FATE rule. The only drawback of FATE. It’s almost too easy.

#RPGaDay2015 Day 6 Most Recent RPG played

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91BUKJv36YL._SY355_So as of the writing of this blog my most recently played RPG would be Dresden Files. For any of you that have not played this game I can not encourage you enough go out and find a game of Dresden!

Beneath the “normal” surface of the world are things and people who most of us don’t want to know about, and will do our best to forget about if we ever come near them. People won’t see what they don’t want to see.

But that’s most of us. And you’re not most of us

The book is a pure joy to read and you really feel like you are part of the Harry Dresden universe while your reading this book. The book itself is filled with sidebars and notes from Dresden and other characters from the novels. This kicks the game immersion up another notch and makes the book  itself more enjoyable to read. As well as giving  you a feel for the world your playing in. 139271It is little things like this that elevate games to a level far above the rest.

Dresden Files runs off the FATE system and it really shows how a well done setting for Fate makes FATE games Shine!  If you are unsure of how good the FATE systems might be or have never played a game with the FATE rules, give this book a long look.

One of the best parts of Dresden Files is that the FATE system complements the setting well. Non combat characters can still be effective in dangerous situations as long as they play smart. This alone is one of my favorite things about FATE. How many of you have played Dresden Files? Do you like it as much as I do or not ? Feel free to comment below.

You can pick up the PDF Here