The Qilin is based in chinese lore. It is a mythical hoofed chimera that appears as a mixture of a Dragon, deer and unicorn. Said to appear with the imminent arrival or passing of a sage or illustrious ruler. It is often depicted with what looks like fire all over its body. It was sometimes called… Continue reading Mythical Monday’s: Qilin
Tag: RPG
First Impression, Iron Kingdoms RPG
Well It finally happened. I after well over a year managed to sit down and get in on my first Iron Kingdoms RPG game. Now I have played the Wargame and I love it. So I was very eager to get in on the RPG when the opportunity finally presented itself. The setting is massively… Continue reading First Impression, Iron Kingdoms RPG
Numenera Movie !?!
Yeah it's been so long and I completely forgot about it myself. But apparently MCG's is going through there list of things they have not worked on yet and is checking off the box of... Were making a movie ! From MCG's today: The Numenera film. I bet you thought we forgot, didn’t you? Heck no.… Continue reading Numenera Movie !?!
Top 10 Ancient Books That Promise Supernatural Powers
A great collection of Ancient books that you could bring a ton of flavor to your games ! I am sure one or two of my friends out there will look seriously at putting some of these books to use in their games.
Review: Flawed Dupes
Blueprint for Imagination: Flawed Dupes By Matthew Cutter Editing and Layout by Charles White A Fabled Environments game After Nevicata’s radio operator sent out a distress call and rescinded it an hour later, certain listeners with ties to shadowy government agencies got wind of the situation. Calls were made, meetings held. Within 18 hours they… Continue reading Review: Flawed Dupes
“More Game of Thrones, Less Time Bandits”
A good post. As a DM you have to remember your players are as much a key part of the story as the story you are telling. If you they are not having fun. Your game will quickly become dry up to a dead husk of enjoyment. There is a line as a DM we have to walk carefully. We are not slaves to our players and not everyone can be happy all of the time. The theme of something to love, something to hate and something to fear is a great mix in games.
Since 5th edition launched, I have been playing D&D regularly, and loving it. The group consists of my son, a guy I played D&D with back in high school, plus his daughter, and a good friend I met after we both were pretty much done playing D&D back in college. It has been a fantastic experience, and I have been overwhelmingly happy with the way things have gone so far. My players seem to enjoy themselves, too.
I was chatting with the buddy I met in college about the campaign. He ran one session, and did a fantastic job of it. We love discussing ways to make the game better. I know storytelling and interaction are two things he really loves, and I asked him if he felt like the game was meeting his needs in this respect. What he said really threw me for a loop.
“I am having…
View original post 883 more words
DMing 101 – Apocalypse Punk
Good blog write up about Apocalypse Punk and some of the variants of the setting that could be great fun at the table. I have recently been thinking back to some of the games I have run over the years and wonder if Rifts could be tweaked and make a great setting for a game like this.
New setting wise there are plenty of options for running games in this style. The Cypher system is just begging to be run like this. FATE would be an easy choice as well. Savage worlds Interface Zero 2.0 would put tons of tools in your hands for a game like this.
Just a few thoughts.
Let the record show that I am not entirely happy with last week’s DMing 101, a rewrite is in order. For now though I continue with the genre’s series with a particular favourite of mine:
View original post 902 more words



