So well this happened. Wow. I thought to blog this on Wednesday but I was still in shock. There is so much potential here that it boggles the mind. There is a tremendous amount of content to draw from with the Rifts license. What we know so far. Palladium Books announced in their weekly update:… Continue reading Savage Worlds Rifts Edition
Tag: RPG
Savage Worlds: Winter Eternal Giveaway Winner
Today is the last day to have a chance a free copy of Morne Schapp's Savage worlds Winter Eternal in PDF. On Friday I will announce the winner of the contest. Remember for a chance to win all you have to do is head on over to the review I did HERE and leave a… Continue reading Savage Worlds: Winter Eternal Giveaway Winner
Always split the party
I find myself with the Blogger on this one. Shocking as most readers will find it a well run game can handle a split party and the game with thrive. But the execution rests on the GM.
This advice is not taken lightly if you are not confident that you can handle the party breaking up tell your players. Be honest with yourself and your fellow gamer’s. If you can no handle a split party you will lose your players fast and it can easily make a great session a boring or even bad session.
Myself I am very confident and comfortable splitting my party. To the point that often the moment my players hit the safe location they scatter to the four winds. Nine times out of ten I handle it like a champ. Some nights rare as they are it is an utter failure. And I have been at this for nearly 30 years !
But my advice do it anyway! your players will thank you for it in the end. Those moments when you pull it off and allow your players to play to their individual strengths and develop. Far outweigh the occasional slow moments.
The most common advice I heard on RPG boards for awhile was “Never split the party.” The reasons for this on both sides of the screen are compelling. As a player, separating the party weakens and exposes you to dangers. As a GM, it makes your work much harder, trying to manage all the separate strands. This makes it great advice for new players or GM’s. If you aren’t new though, it limits you in what you can accomplish in terms of telling diverse stories or enacting cunning plans.
Lets start from a player perspective. Always being grouped together means you can’t really pursue individual goals or stories. Think how much less epic those Vader Luke fights would have been if every time Luke was backed by a wookie, smuggler, two droids, and a princess. Hardly the climatic showdown we all wanted. Or imagine trying to flirt with your first…
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Runkles Review: Winter Eternal for Savage Worlds
Winter Eternal Winter Eternal by Morné Schaap Cover: Lord Zsezse Works, Morné Schaap & Anton Vermeulen Layout: Morné Schaap & Anton Vermeulen Interior art: Doug Anderson, Jeff Brown, Jason Heeley, Jeremy Jack, Bob Kehl, Riaz khan Eusouff, Christopher Onciu, Morné Schaap, Adam Schmidt, Colin Tan, Anton Vermeulen Overview: Winter Eternal comes out of the gates… Continue reading Runkles Review: Winter Eternal for Savage Worlds
Tips for convention GMs’ !
Well it's about that time of year for many of us. Con season! Yup its about that time of year again for me. As Storm-Con closes in I begin to gather all my things that I need or think I will need for the games I plan to run at the convention. So I thought… Continue reading Tips for convention GMs’ !
Tips for convention GM’s!
Well, it's about that time of year for many of us. Con season! Yup, it's about that time of year again for me. As Storm-Con closes in I begin to gather all the things that I need or think I will need for the games I plan to run at the convention. So I thought… Continue reading Tips for convention GM’s!
MTG Adventure Generator?
I recently just saw a fellow blogger write about getting inspiration for adventures from a very odd place. So I just had to try it myself. Well what is this odd place you say. The suggestion was to draw 4 cards at random from MTG (Magic the Gathering) and from there build your plot.… Continue reading MTG Adventure Generator?



