Table Topics

End of the world on PDF

Recently I had done a blog about Fantasy Flight Games. And there new End of the world line of books. I did not mention in my blog but my only wish at the time was that they had released it on PDF. And someone somewhere heard me! Today FFG released the first book in the… Continue reading End of the world on PDF

R&R (Runkles Review's)

RPG Review: Monster Movie Matinee

Monster Movie Matinee Written by Eric Hindley Layout and Design by Rick Hershey Fat Goblin Games Team Chris Bayes, Eric Hindley, John Bennett, Lucus Palosaari, Nick Esposito, Rick Hershey, Troy Daniels, Tyler Beck Published by Fat Goblin Games   Fat Goblin Games has reached back to the sliver screen with their new supplement for the… Continue reading RPG Review: Monster Movie Matinee

Table Topics

D&D 5E Rules Web Based

Continuing the slow crawl from the darkness and into information age we can now all welcome the D&D Basic rules to the party. Beginning to finally take on the resemblance of a usable SRD web-based application the rule book is refreshing. I tested it on my PC my iPad and my Android Phone. It was… Continue reading D&D 5E Rules Web Based

Reblog Round up !

Star Trek FATE: Starfleet Academy and the Command Structure

Star Trek FATE is a perfect example of the FATE system doing what it does best. In a time when there really is not a good set of rules for a very impressive game genre. FATE flexes its muscles and shows off how much versatility it has.

Burn Everything Gaming's avatarBurn Everything Gaming

If you don’t know where to start, a good place is always the beginning.  The beginning for Star Trek is the Starfleet Academy.  Any non Vulcan or Vulcan/Human character starts the Academy at age 18 (18 skill points) and with a refresh of 3. Vulcans and Vulcan/Humans start the Academy at age 22 (22 skill points) and 5 Refresh.  While most fate games give you free choice as to what skills you can have and where, being in the Academy requires some skills to be at least at +1 (Average):

Minimum requirements to be in Starfleet Academy
These skills are required to be at a minimum of +1:

  • Physique
  • Scholarship
  • Discipline
  • Protocol

There is a link to a blank Cadet Character sheet

The first 2 years of the Academy are used to get players accustomed to the FATE system and understand how different conflicts, both physical and social, are done…

View original post 729 more words

Table Topics

So you want to be a Storyteller Part 2

So earlier this week I blogged an article talking about storytelling. It was not entirely in the gamer vein of things. Yet it contained some very good tips for any GM new or old. Not only are some of the lessons shared in this video great ones. As GM's we have to be aware that… Continue reading So you want to be a Storyteller Part 2

@YourTable, Player's Section

@Your Table Electronic Dice

Oh where to begin there are so many dice apps out there. Some are simply RNG (Random Number Generators) some are physics based dice applications.  Man some of them look so very beautiful and others are pure utilitarian. But it has been my experience and that of most everyone that I know to nearly a… Continue reading @Your Table Electronic Dice

@YourTable

@Your Table.

These days I think even the hardcore old school players are mostly coming around to electronics at the game table. This is a well-known fact that we all agree on at this point. electronics either help to speed play and enhance the game or they threaten become a distraction. You and your group must learn… Continue reading @Your Table.