I decided to create a race with characteristics of a naga and humanoid. This will be a Pathfinder advanced player race with average to advanced RP. I will be taking my information from recorded legends of this race. One of my major points will be that the serpent races are all related so will be… Continue reading Naga inspired race: Deva-Nagaru
Category: GM Corner
My players are too good, I’ll just up the DC’s
Recently in my travels online I stumbled on a discussion that made me want to pull my hair out. It went something like this. My players are too good they always are able succeed in their DC checks because "X,Y,Z" reason what should I do ? As I began to scroll through the advice and… Continue reading My players are too good, I’ll just up the DC’s
Mixing Figure Flats & Standard Minis.
I have a massive collection of plastic and lead figures and they take up a huge amount of space in my game room. Regularly this has me thinking about better ways to use the space that I have. Now I have a considerably large game room and if I am thinking about it. I know some… Continue reading Mixing Figure Flats & Standard Minis.
Return of Hook of the Day! The Book is the Key.
So I have been wanting to bring back Hook of the day for some time now. Well, today is the day! I did not want to just throw you guys out a hook. I wanted to show you some of my methods for creating hooks or in some cases entire adventures quickly and simply for… Continue reading Return of Hook of the Day! The Book is the Key.
Unearthed Arcana: Building Encounters Alternitive rules
If you are a game master you might like this version of Encounter Building Rules a bit more. It is certainly worth a look and only 4 pages in length. One of the things I found most useful here is the section on building encounters of Solo monsters Vs. Partys. The suggestion taking a nod back… Continue reading Unearthed Arcana: Building Encounters Alternitive rules
Finding Inspiration & Note Taking.
Today I wanted to talk about the importance of note taking at the table as a game master. For years I did not take notes. I just ran my games and a day or two later I would sit down and pencil in the high points mentally and carry on with my game. I am… Continue reading Finding Inspiration & Note Taking.
Learning flexibility as a GM.
So today I wanted to talk about the philosophy of being flexible as a GM. Part of a Game Master's job is to be prepared with their story and the scenes that they're going to run each game session. Part of mastering running games is being flexible when the players throw you a curveball. You… Continue reading Learning flexibility as a GM.



