Today I am going to talk a little bit about one of the hardest things to do as a Game Master. Run what you love, I know it sounds easy. Yet ask a handful of GM's and you will likely find that many of them are not running games they love. Often they are running … Continue reading Mondays Muse, Run What You Love.
Not long ago I got in a twitter conversation about character backstories. One of my followers @CrossingNewLeafe chimed in on a conversation that I had commented on with @theGodDamnDM about making an awesome backstory that will impress your DM. One commenter had stated that they felt that a short backstory was the best. Others had … Continue reading Player Characters Backstories are Not Stories.
Today I decided to that I would like to share with you a favorite Homebrew Rule of mine for 5E D&D. This is a Homebrew rule that I developed because you see I love the Inspiration mechanic. Inspiration is simple and elegant in its both its intent and its use in the game. I have … Continue reading GM Inspiration Dice & GM Compells House Rules
Earlier this year I asked my readers what you all wanted to see more of. The resounding answers were homebrew content and the return of creature features in my blogs. You asked and I am more than happy to oblige. So I reached back into my bag of tricks from when I was working on … Continue reading Homebrew Monster: Scorpion Moth Swarm
Today I wanted to talk about the importance of note taking at the table as a game master. For years I did not take notes. I just ran my games and a day or two later I would sit down and pencil in the high points mentally and carry on with my game. I am … Continue reading Finding Inspiration & Note Taking.