It’s interesting to note that when you do a little looking you come to learn a few cool and creepy facts about Jack o lanterns. First off.. they were the original considered to be the will-o’-the-wisp. So even though they came to represent the chasing off of evil spirits.. They were in the beginning the lights that lead you off to die in the swamps. … Continue reading Jack-o’-Lantern
Ah the Imp, The little lawful Evil 2 foot talk Extra Planer schemers. Wild little Devils of the least order. They do their masters bidding searching out souls to corrupt. Most all imps are terrible cowards but that does not make them any less dangerous. Imps can often be found in the service of powerful evil wizards. Imps will only attack if they are sure … Continue reading The Imp
Hobgoblin’s have been a part of D&D since the beginning. Their appearance has not changed much over the editions either, nor has their attitude. They are lager more wicked and menacing goblins. Another thing that has remained a constant since their introduction war. Hobgoblin’s are constantly at war with any other race. And they view all other races on the battlefield as inferior to themselves. … Continue reading Hobgoblin
The Grell.. the scary brain beast with a beak and can paralyze you with a touch .. has been killing parties and floating away with their bodies since first edition. But it has come a long way from …. To what it is today … LOL That’s right this thing has been killing players since before it was cool. And … Continue reading The Grell
I had planed on doing a Frost Wyrm.. And then over the course of the week.. the Flumph happened. And so here we are. And for many of you the first question is the same. What is a Flumph ? Well the Flumph can be traced back all the way to the 1st Ed Fiend Folio. And has been in every edition since, as well … Continue reading What the heck is a Flumph ?
As a GM setting a good scene can elevate an encounter from standard to something very memorable. When dealing with an experienced group of role-players this becomes more and more difficult. Another tool that can be used to make encounters rich is misdirection. And this is wonderfully where the Ettercap falls neatly into both of these categories. Ettercaps are typically 6 feet tall and weigh … Continue reading Ettercap
The Devil Dog has long been one of my Favorite old school monsters. When I got to “D “on my list sadly he nearly slipped my mind in favor of the Doppelganger as I asked my friends for a monster to feature. Then I recalled in one of my games having an entire town nearly wiped out before the players were able to track down this … Continue reading Devil Dogs !