Icaran

This is my own adaptation of Kid Icarus from the Nintendo games. I merged my own sky gnomes with the garuda-blooded to create this amalgamation. Icaran (12 RP) Small Humanoid (gnome, celestial, plumekin, garuda-blooded. outsider [native] )   Racial Traits +2 Dexterity, +2 Wisdom -2 Intelligence: Icarans are quick and nimble, and wise but not intelligent. They are easygoing and good-natured, but can act rashly. … Continue reading Icaran

Flowerling

Flowerling 12 RP Small Fey (fey) Racial Traits +2 Wisdom, +2 Charisma, -2 Strength (0 RP) Fey: Flowerlings are plant-like creatures with supernatural abilities and connections to nature with the Fey subtype.  (2 RP) Lowlight Vision: Flowerlings can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these … Continue reading Flowerling

Chosen of Ssliora

Chosen of Ssliora The “Chosen of Ssliora” is an acquired template that can be added to any reptilian creature, or other follower of Ssliora that is chosen by the Priesthood. They are paragons of their race that are chosen to guard the holy lake Takshila, to make sure the Gods rules are followed throughout the land. There are three types of Chosen: Huntsmen, Enforcers and … Continue reading Chosen of Ssliora

Elf, Astral

Elf, Astral (14 RP) Medium Humanoid (elf, planetouched, astral) Racial Traits Ability Score Racial Traits: Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence, and –2 Constitution. (0 RP) Size: Elves are Medium creatures and thus receive no bonuses or penalties due to their size. (0 RP) Type: Elves are Humanoids with the elf and planetouched (astral) subtypes. (2 RP) Low-Light … Continue reading Elf, Astral

Wild Elf

Wild Elf (12 RP) Small Humanoid (elf) Racial Traits +2 Dexterity, +2 Constitution, -2 Intelligence. (0 RP) Type: Wild Elves are humanoids with the elf subtype. (0 RP) Darkvision: Wild Elves gain darkvision up to 60’. (2 RP) Small: Wild Elves gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a -1 penalty on combat maneuver checks and to their CMD, and a … Continue reading Wild Elf