Kickstarter Feature: Draco Magi Expansion

My long time friend Robert Burke making an expansion for his huge hit Draco Magi. Not only is he making it, It is already fully funded and breaking stretch goals. With 8 more days to go there is still plenty of time to get in on the Kickstarter before it comes to an end and help unlock a few more dragons! The game play is deep and with over a dozen new dragons coming into play and new battlefields to fight over. The depth of the game only gets better!


Robert is a veteran of Kickstarter and with 16 funded Kickstarter’s. He has the skills and insight into the world of Kickstarter that few creators have. So if you like dragons and Dueling games you need to scoop this game up quickly. If you already have a copy of Draco Magi there is even more reason to back this project. As Robert has structured this Kickstarter giving any previous Draco Magi backer a discount rate and get the expansion for the game!  You can join in on this for $12 dollars and get all the stretch goals if you have backed any previous Draco Magi product or $15 dollars for new backers. There are some awesome extra Add Ons you can get in on as well if you like.

In a sea of uncertainty with so many Kickstarter projects Robert Burke one of a few safe choices out there. Robert and others like him prove over and over again that the idea of crowdfunding is wonderful thing when done right. Congrats on another project Robert!


The Forest & The Star Dragons by Kerem Beyit

f2b2161b8df400496d7a247a861e3f35_largeDraco magi is a game I reviewed a while back from my friend Robert Burke Here. Robert is back with some more of Kerem Beyit’s amazing art offering up four more Dragons and the opportunity to pick up some amazing wall art to boot. I just can not decide of the four dragons that I would rather see on the wall in canvas !
cbec0f1cbd67076dad73ef655f8c18df_largeThere is no worry of the project funding as it has already surpassed its goal. And Robert has a track record of timely delivery of his projects. With 19 days left to go the only thing for any fans of the game is to decide if they want to get some great wall art !

86546b100fead395f7e1c405768635f8_largeSo if you love Draco Magi or just amazing Dragon art. This is just the thing for you! After all how many of your gaming friends would be jealous of this hanging on your wall ?



You can pick from your choice of dragon on 16″x20″X1.5″ gallery wrapped canvas. These pieces are ready to hang and have a clean, modern look. This reward will ship direct from the printer. Add $135 for each addition dragon canvas.

Available dragons for canvas print:
1a6b893a74925d073573ce177f5bd385_largeForest Dragonf4f47683c8207bff47798d46bf0d3034_large
Star Dragon
Sun Dragon
Moon Dragon
Celestial Dragon
Undead Dragon
Ice Dragon

Estimated delivery: Feb 2015
Ships anywhere in the world

Draco Magi and making friends.

Here is a quick snipit of Draco Magi. I often reveiw games but Today I wanted to talk about a clip I saw my friend Robert Burke toss-up on Facebook. Draco Magi the card game. With the kickstarter finished and the cards almost ready to hit the backers Robert headed to Gen Con this year to show it off. I hope it went over as good as the game turned out. These days when I go to a convention Robert is one of the first people I look for to stop by and say hello. The day I met Robert I had the chance to play one of the first rounds of Draco Magi. The game is light years from what it was then. A statement to the effort Richard and Robert have put into the game. Yet The core Idea was and is still the same as that very first game I got to play. Dragons fighting Dragons for control of Lands.. Simple yet elegant. Even that day when I played it I could tell this was going to be a great game. But something very cool happened while Robert and I were testing out his creation.

How it all started for me. A few years back now  my friends and I were starting up this thing called Storm-Con. We were supporting other conventions and at the time I was working on making my own game as well. As the con was heading into the later hours on Saturday I stayed behind as the other Storm-Con guys were heading home. Just before the guys left we sat down with a Designer that had already donated games to our convention to get a demo of his game he sent ups Cartoona. That was the first time I met Robert Burke. We hit it off right away and chatted back and forth as he was demoing the game. Shortly after the demo was over I decided to ask his advice about the game I was working on. And that Day I learned the cardinal rule of game design.. NEVER LEAVE YOUR GAME AT HOME..because of course he asked to see it and I had nothing haha. I had mentioned in passing that my friend chuck had told me to talk of his long time friends about Kickstarter. And as of yet I had not had any luck recalling the person’s name or what game they had kicked. So since Robert had at the time kicked at least three or four games I decided to ask him if he might have an idea of who this Game Designer might be that my friend Chuck was speaking of.  Hearing the name Chuck Robert skipped over my question and inquired instead about Chuck. You guessed it Robert was the guy that Chuck had directed me to in the first place. It’s a small world after all. We bantered back and forth and fast friends were made that day. Having wrapped up a Demo of his last game he had just kicked Battle for Souls. With all his current games done he asked if I would like to see his newest game. And assured me it was in its early stages. Not wanting to end the great conversation and eager to see his games I said yes. We played a round or two and we were joined as we were wrapping  up a round of the game. That was when I met Richard Launius. Richard sat down with us as Robert politely introduced us while for the next few moments I was blissfully unaware of was about to become a collaboration of like minds that would lead to the end result of Draco Magi.  Richard watched a round and then played a round of the game. And then it began. Two board game designers and I the enthusiast started talking about the game. Not as a game but as what the game could do better.. how to take it to the next level. I will claim no credit in this process in its first days. But I will proudly state that I was there when it all began. And it was awesome !

Check them out here