Reblog Round up !

PICKING POCKETS

Nice piece Fieldmechanik I think I will be adding this chart to my 5E game . Love the brick by the way.

Big Rich's avatarChildren of the Ampersand

thieftools

SLEIGHT OF HAND

“Sleight of Hand” is one of the 18 skills in 5th edition D&D. It is a Dexterity skill. This is because “Sleight of Hand” also known as Prestidigitation or Legerdemain, is the set of techniques used to manipulate objects secretly. The employment of purely manual dexterity without mechanical apparatus may be distinguished as “Sleight of Hand.”

There are eight principles to the study of “Sleight of Hand.” These include:

  1. Palm – To hold an object in an apparently empty hand.
  2. Switch – To secretly exchange one object for another.
  3. Ditch – To secretly dispose of an unneeded object.
  4. Steal – To secretly obtain a needed object.
  5. Load – To secretly move an object to where it is needed.
  6. Simulation – To give the impression that something has happened that has not.
  7. Misdirection – To lead attention away from a secret move.
  8. Display – To demonstrate an object…

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Reblog Round up !

Adventures in the East Mark is No More

Sad news from X-D. I have had the pleasure of private convesations back and forth in the past and I was looking forward to more from them in 2015. Sorry to see you guys go!
Thank you Modoc for a great write up. I was just setting up to write one about this very topic. But you hit all the marks here.

modoc31's avatarRolling Boxcars

Last night the American publisher of Adventures in the East Mark, X-D Publishing, released a Kickstarter statement that they were no long a Licensee. This is a bummer right at the end of the year, but what can you do, right? Here’s the full statement.

This is the update that I’ve not wanted to write but I want to be open with you, our fantastic backers.

Due to a number of factors, the relationship with X-D and our Spanish partners will not continue. I am sad about that, especially as that means that the East Mark product line will not continue in the US, at least in the near future and under the eXtra-Dimensional banner. This does also include the Walkure license too, but fortunately this severing of our licence may mean you see that product in the US sooner than if it had remained with us.

So what happened?…

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Defender Gaming Initiative – Supporting Those That Defend Us

I am really excited to have known about this before Rolling Boxcars took this project live. I as a vet am eager and hopeful to see this project be a huge success. Defender Gaming Initiative - Supporting Those That Defend Us.

Reblog Round up !

What a Fiasco!

Fiasco always makes for a great night of fun. I have yet to play a round and not come away with a smile ! Good night, great game and good read. If you have not played this game yet. Get out there and DO IT !

Reblog Round up !

Robotech RPG Tactics, Wave I – Part II (Problematic Models and their assembly, and Component Quality)

I desperately wanted to back this project but I had little to no faith in Palladium. After years and years of loving the RIFTS system and spending what had to be close to twenty years for Beyond the Supernatural. I was sadly certain that this amazing kickstarter was not going to stand up to its deadlines and quality would suffer greatly in the end.
This is a great post about the state of the finished product and the woes of what could have been one of the best kicks of the year.

docschott's avatarDoc Schott's Lab

By way of preface, this was supposed to be a fluff post, and take maybe a couple hours to write while I worked up test models for the game, took pics of the sprues, and noted down the hard spots for a new modeller.

It’s been a sodding week, and I’m only covering the worst offenders so far; the Destroids are on hold until I can get some magnets.

The mini quality has been, hands-down, the most controversial part of the entire game to date. Is everything shit? No, not by any means.
But all three armies (Zentraedi, Malcontent, and UEDF) get the shaft on something. The Quel-Regult is by far the worst offender, with multiple parts that don’t fit, and a missing component (see below). The UEDF player, meanwhile, gets a bit screwed by having even more models to build than the Zen player – models which take almost…

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DMing 101 – Christmas

Tis the season and since I am still packing for my move. I thought I would just leave this good bit of reading here for you. I love Themed games.

terraphi's avatarGeekOut UK

Welcome to the DMing 101 Christmas special! As part of the ongoing genre’s series, I’ll be offering some advice on how you can run a special game for your friends to make Christmas a bit more nerdy, just like I promised I would (aren’t I nice).

Advance warning: Part of this article espouses views about Christmas that may greatly contradict some people’s perspectives, I know it can be a touchy subject for some, so you have been warned.

DMing101

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From Dungeon Master to Diverse Writer

This hits the nail on the head in many ways. DM’ing for me is not just a love its an obsession and other shadows sheds a little light on the topic wonderfully.

JVB's avatarJoseph VanBuren

Slowly, you step into the old throne room of the castle, your footsteps echoing back at you as they bounce off of the arched ceiling twenty feet above. The room extends ahead of you, an abandoned hall covered in a layer of dust, empty save for two rows of massive pillars. The air is cold, stale and still. As you progress forward between the pillars, your torchlight reveals the end of the hall, bringing the throne into your view. The grand seat of stone sits upon a wide pedestal of marble, in front of a tattered wall tapestry, flanked by time-worn statues depicting demonic knights. And then, in the illumination of your torch, you notice it: the king’s remains, a cobweb-covered skeleton sitting upon the throne, his hollow eye sockets somehow staring directly at you.

Perhaps I didn’t describe it quite that well at the time – I was fifteen…

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