Revisiting Cybernetics in the Cypher System

A little over two years ago I set out to start running a Shadowrun RPG game using the Cypher System rules instead of the Shadowrun Rule Set. I had two options that I could see in regard to Cypher system and how I was going to have to handle cybernetics. 1. I could treat all Cybernetics as flavor, thus having no in-game impact on the … Continue reading Revisiting Cybernetics in the Cypher System

Review: Spy Master RPG by CM games

Spy Master By: CM Games Author(s) Symatt, Carl Matthews Rules System: System 21 Page Count: 79 Get it on DTRPG PDF Cost: $9.95 Soft Cover Cost: $29.99 (currently On sale for $19.95) Spymaster RPG Recently I have had the pleasure of being given a copy of the RPG Spy Master to read.  It was given to me for review and at the time I had a … Continue reading Review: Spy Master RPG by CM games

2017 Mace Micro Review Henchman: The Game

One of the active Kickstarters I got to play while at MACE was Henchman The Game. This is an interesting cutthroat card game with a Character Skill drafting element of Deckbuilding at the start of the game.   Overall I see a lot of potential in this quick play game. The team behind Hull Breach is behind this project and this is a rules-light game … Continue reading 2017 Mace Micro Review Henchman: The Game

Hands-On Review Dog Might Games Dice Tower

Once again Dog Might games return to Kickstarter with a very strong product for their fans. This time around were taking a hands-on look at their Traveler Dice Tower.   Dimensions. Dice Towers measure approximately 6″ x 3.5″ x 1.75″ and are designed with a modest footprint to fit at your table. All wood is hand selected for durability, beauty, and a lifetime of gaming. Size … Continue reading Hands-On Review Dog Might Games Dice Tower