Wild Elf

Wild Elf (12 RP) Small Humanoid (elf) Racial Traits +2 Dexterity, +2 Constitution, -2 Intelligence. (0 RP) Type: Wild Elves are humanoids with the elf subtype. (0 RP) Darkvision: Wild Elves gain darkvision up to 60’. (2 RP) Small: Wild Elves gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a -1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth checks. (0 RP) Standard Speed: Wild Elves have a speed of 30 feet. (0 RP) Animal Bond: Wild Elves bond at birth; this gives them telepathy and empathy with other wild elves … Continue reading Wild Elf

Kickstarter Watch, DRAGONLOCK 3: Dangerous Lairs

https://ksr-video.imgix.net/projects/2976058/video-815758-h264_high.mp4   Fat Dragon Games is back once more with their third Kickstarter, Dangerous Lairs! Fully funded in under a day this is going to be another great Kickstarter project for fans of D&D terrain who have 3D printers. For as … Continue reading Kickstarter Watch, DRAGONLOCK 3: Dangerous Lairs

Dinoterran

Dinoterran 12 RP Medium humanoid (saurian, humanoid) Racial Traits Flexible: Dinoterrans gain a + 2 to 2 ability scores of choice. (1 RP) Medium: Dinoterrans are medium size. (0 RP) Type: Dinoterrans are humanoids with the sauran subtype. (0 RP) Lowlight Vision: Dinoterrans can see twice as far as a race with normal vision in conditions of dim light. (1 RP) Dual Minded: Dinoterrans appear human but they have a separation in their brain that sets them apart (saurian hind brain). This gives them a +2 save vs Will for spells that target humanoids and saurian are only half as effective. (1 … Continue reading Dinoterran